![]() Summon three ancient Barbarians for 20 seconds. The buff lasts 120 secondsĭeal 20% damage of your recent critical hits to enemies within 20 yards radius every second The skill also provides a decent Fury generation that might come in handy when initiating fightsĮnter a rage which increases Player's damage by 10% and Critical Hit Chance by 3%. Grants an additional 20% all elemental resistances to the Barbarian and his allies Upon use increases armor for the Barbarian and all his allies within 100 yards by 20% for 120 seconds Keep it up at all times - as long as you have enemies you can burn your Fury on, the CD on this ability will not be an issue ![]() Increases damage dealt by an additional 50% You also have to use it longer('static') fights to proc the Band of Might damage reduction buffĮnter a berserker rage which raises the following attributes for 20 seconds: Critical Hit Chance, Attack Speed, Dodge Chance and Movement Speed It's not great, but it's better than nothing. Reduces cooldown by 2 seconds for every enemy hit (for up to 5 enemies) Rush forward, knocking back and dealing 600% damage as Physical Diablo 3 Season 26 Barbarian Leapquake GR 126+ & starter build guide - Patch 2.7.3 (Torment 16) Might of the Earth Build + Starter Build This Barbarian Might of the Earth Leapquake GR pushing build can destroy Torment 16. Increases damage dealt to 640% and damage type changes to Fire The HotA Barbarian is played with the Immortal King set. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury the Barbarian currently has Gain Blood Frenzy, granting 3% increased Attack Speed for each bleeding enemy within 20 yards (Requires Rank 25)Ī massive hammer smashes enemies in front of the Barbarian for 535% damage as Physical.Upgrade: +50% damage as Physical over 3 seconds (+10% per second) per Rank Critical hits cause the enemy to bleed for 2500% damage as Physical over 3 seconds.Battle Rage, permanent Call of the Ancients and Wrath of the Berserker increases not only damage, but also mobility. Novem3 min read Please share it with your friends Thanks to the Immortal King set, this build has an impressive array of buffs. Gain 25% increased damage against Rift Guardians and bosses (Requires Rank 25) Diablo 3 Immortal King Hammer of the Ancients Barbarian Build Artem R.Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.Gain an aura that slows the movement speed of enemies within 15 yards by 30% (Requires Rank 25).Upgrade: +0.3% additional damage per Rank Increases damage done to enemies under the control-impairing effects by 15%.Hammer of the Ancients deals 600–800% increased damage and returns 25 Fury if it hits 3 or less enemiesĪfter casting Furious Charge, Ground Stomp, or Leap, take 60–80% reduced damage for 8 seconds Reduces damage from melee attacks by 25–30% (thanks to built-in Ring of Royal Grandeur power) Every cast of a skill that spends primary resource grants 6% increased damage, Armor and attack speed for 5 seconds.This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison PE - You'll crit quite a bit so this seemed like a good choice.Gain 150–200% increased damage to a single element for 4 seconds. Think a good hellfire to have would be nerves of steel for those spooky momentsīotT - free damage percent is pretty gouda Charge is basically a way to proc focus/restraint and an easy peasy way to move around faster, and with vile ward it does enough damage it can quick clear a large group of crappy mobs while you make your way to more elites Chose lightning for the defense abilties, stun on HOTA is great and combines well with the parthan bracers to stay alive during spooky packs and together as one to split damage is gewd Each hit with HOTA reduces the cool down of WOTB by like 1/12, and with the new bracers making hammer hit 50% faster WOTB is up perm without any issues Gavel gives you basically infinite fury after the first hit so berzerker rage is great. The weapon and belt HAS to have life per fury spent its just too good. So playing around with this build on ptr, previously I used wastes ww with bk and could do 41ish gr pretty easily and then tried this build out and murdered up to like 50 havnt tried anymore but pretty sure i could do better and be ok. Hammer of the Ancients returns 20–25 Fury if it hits 3 or fewer enemies. Increases Hammer of the Ancients Damage by 75–100 % (Barbarian Only)
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